Insurgent: Practice Car Setup and Progression

prblmslvrs

Active Member
Right so if you're on this forum you're probably a dying breed of people who actually want to read stuff rather than be spoon fed something in an hour long video of someone chatting 75% pish. (I am probably going to have to do a video at some point but will try to keep the pish to a minimum.)

I've done a couple of write ups for my project Insurgent with the help of a few mates. Basically tips and advice for setting up a practice car and driving on track. I'm looking to do more in depth stuff in line with the harder technical driving but these two topics would be good starting off points. I've posted these in a couple different places and have had decent feedback so feel it would be good to post up in here also.

So the first one is for Practice Car Setup.

Your first car.

This comes up all the fucking time. Theres loads of information out there but if you ask the question publically/on a forum you’ll probably get some twat being shitty with you rather than give you actual helpful advice or you’ll get someone with a blinkered view on what they feel is best.

So beginner cars is what you want and can afford. Mx5 is what I chose because it was it was underpowered and I wanted to learn to be able to skid something low power with shit lock, so when I went to something with more power and more lock I’d have a head start with technique and (hopefully) have no bad habits such as relying on power.

Most common beginner cars I see are mx5/roadster’s and BMW 3 series but theres more IS200/Altezzas showing up also.

Basic rule of thumb with your first car:

Less than 150bhp. It will be hard, trust me. You’ll struggle like fuck to start with then it’ll eventually click when you nail that first big corner/link. You’ll learn to rely on speed and momentum and you won’t have the safety net of power to catch you. Run up to 70psi in the rears, more info later.

150-180bhp – Good middle ground. You’re not going to struggle so much with the initial click and you’ll also be able to “Power through” but you might end up relying on power if you aren’t mindful.

180bhp+ – This is a tricky one for learning in my opinion. You really need to be mindful of your technique and ensure you’re not just “Powering through” every corner. Team Orange have been quoted as saying something like “Drifting is the momentum you pull into the corner, as soon as you put your foot down you’re power sliding, not drifting.”

One thing to keep in mind is if you’re learning in a nice car you may hold back and not push as hard as you would in a beater. This is why I had an mx5, theres no such thing as a cool mx5 so I didn’t care if it was crashed/battered when learning which I feel helped with my progression as I could push it without the worry of having to make it “clean” again but kept it relatively presentable.

Making your car “Drift spec yo!”

So before I even get into modifications I need to stress that no matter what mods you do to your car; it will not make you a better driver. Call me out on that all you want but its true. If you can’t do a drift day without spinning out every 3rd corner, steering mods will only mask you being a shitty driver. Focus more on getting used to your car and your driver skill will come. Then once you are being limited by what the car can do, that’s when you modify it. Also, keeping your build simple and reliable is the best thing you can do, more seat time, more skill development and you’ll be a better driver. Just because you have £100 lying about doesn’t mean you should get cut knuckles. Spend that on seat time or tyres, or god forbid save it!

So for this section I’ve imagined I’ve been given a bog standard RWD car to set up for someone. Here’s what I’d do to it, in a rough order of priority. – Fixing broken shit (properly) and servicing isn’t even being mentioned cause come on, you need to do that shit. Having a fucking tin of a bodged car is not cool and will only let you down.

Differential:

Straight up first thing is diff. If its open, Weld it. Do NOT try and skid an open diff car, its far too unpredictable even if you’re a self proclaimed DK it will catch you out eventually. That and you will not be able to skid an open diff properly. Fact.

If you’ve got a Torsen, take it out for a few days and see how you get on with it. I personally weigh a welder as far superior and predictable than a Torsen diff but thats MY preference, make your own decision. My car is a daily with a welder and I’ve never had any issues. If you’re welding it uprate the diff mounts. S chassis I’ve got solid mounts, MX5 I used void fillers. Found this out the hard way running standard mx5 bushes and destroying them in weeks with a welder.

If your car is lucky enough to have a 1.5/2 way, you’re laughing they’re all the benefits of a welder but a bit better for street use.

Suspension:

Sort yourself out with some fully adjustable coilovers. I can’t stress how good these are after driving about on budget coilovers for 8+ years. Obviously if you can’t afford them get budget ones, but keep in mind if you are planning keeping the car you WILL eventually upgrade. No point paying £150 if you’re going to flog them for £80 and buy £400 coilovers eventually…

Bucket seat:

You need to be planted when you’re driving. Some cars as standard have fairly supportive seats standard but once you’re throwing your car about at 60mph+ you need to be fully in control and not flailing about trying to keep yourself upright and steer.

With a bucket seat you really should add in harnesses and a roll cage at the same time but I accept that some budgets don’t allow for it and know some people accept the risk of doing without one or the other. If your car is a convertible don’t fucking buy harnesses until you have a cage/roll bar.

Steering Wheel:

I almost left this off cause I grief the whole “Drift wheel” shit but I’ve had the relevance made clear rather than my personal preference. You want to have either a spacer or a dished wheel on your car. This is to keep your flailing hands (your hands will flail) away from indicators and wipers. As well as have the wheel in the most comfortable position you can.

Hydro:

At this point you shouldn’t need a hydro regardless of the car. Learning with a hydro is only going to give you bad habits and I’ve seen a lot of people with dodgy handbrake techniques just because the hydro is there and its “Cool” and “Driftcar” to have it. If you don’t know how to use it (which you won’t at this stage.) leave it the fuck alone. Instead of using the handbrake at this stage you should be focusing on perfecting your line rather than trying to adjust it all the time with the handbrake. – I am looking to do more information on handbrakes in the future.

Lock Mods:

Hold off for lock mods to be discussed in the driving/second part. Short version: Don’t go for lock mods straight off the bat.

Alignment:

This is sort of up to you. I always thought straight and true is the best way for learning. 0 toe front and rear. -3 degree’s or so front camber. A bit of negative rear camber will help the car slip a bit better but you should be working up to around -1 so that you can maintain speed and grip. I ran -3 on the rear of the mx5 as that’s as little as i could get with my setup, I was looking to extend rear upper arms for more grip before as I sold it. Ride height: as low as you can get it pretty much. A little increase in castor to make the steering a bit quicker. Once you’re confident and consistent you can start fucking about with your alignment so it bites when you steer etc. Of course there’s also the other side of not caring about the alignment and just learning to drive it with whatever wonky alignment it has.

Front Tyres:

Again this is another preference thing. I’ve driven with three types of tyres and for learning I’d recommend some mid range tyres similar to Nankang NS2’s or Uniroyal Rainsports. Nice and cheap as well as being well balanced in dry and wet. I have ran RSR 595’s also but felt the front end grip from these let the car down a bit as it only wanted to pivot around the front of the car rather than the whole car have a fluid movement. I’d imagine with more power and a grippier rear tyre to balance this would even out. Might be good for people aiming for competition drifting.

So I’ve done all of the above to this imaginary car. I’d give it to whoever driving and tell them to just fucking drive the thing. Getting hung up on modifications and shit will only impede your progression. This is a resounding statement from everyone I’ve spoken to about this article. My first year of driving my mx5 only had welder, suspension, bucket seat, wheel, rack spacers. I’d do the exact same again. My current S13 is relatively basic apart from lock mods, its just got a stock SR and T25g in it and I don’t plan to upgrade any time soon.

*Reached character limit*
 
*Continued*
Drift day prep


Tyres for first drift day:

So you got your first drift day booked. You’re going to need tyres. Go find scrap wheels that fit your car. Google to see what pcd your car is and find wheels to suit if you don’t already have anything.

You are going to need at LEAST 4 good tyres. A lot of people overlook their front tyres on a drift day. You’re throwing your car about without really knowing what you’re doing. You’ll probably understeer at some point and if the tracks even slightly rough or you do it quite a lot you’re going to fuck a front tyre. In my case I went through a yokohama prada on my first drift day. Luckily I was at the drift day with my mate in an E30 so I robbed a pair of his wheels to get home on safely. DO NOT RISK DODGY TYRES. It’s not just you that’s at risk here. The mentality of “Its a drift car I can do dodgy shit on the road” has to stop.

Rear tyres, depending on what the compound is and track condition I wouldn’t see people going through more than 4 rear tyres on their first drift day. Unless you’re doing rolling burnouts and shit and if you’re doing that on a track 1, the owners probably gonna kick your head in, and 2, you really want to waste track time/tyres doing that shit?

Obtaining tyres I’m not going into too much detail on. There’s part worns, scrap tyres and new tyres. All down to how much you can afford but of course new tyres are going to grip more and be more consistent as well as being readily available. Scrap tyres you’ll have one run with tyres that feel amazing then want to blow the car up on the next pair, but its free. I personally just used scrap tyres on my MX5 and just got used to adjusting the pressures to suit. Now I run with 4 new tyres per day in the S13.

Tyre pressures:

Rear tyre pressures can make or break how your car handles. Too little and it will grip like fuck and drive like shit, too much and it’ll handle like its on ice and you’ll go nowhere.

I would recommend starting at 28psi front 50psi rear. If the car feels like its grippy or not skidding well bang the rear pressures up. Cars less than 150bhp you can run up to about 70psi. I personally never had to go above 60 in a 130bhp Mx5. If the cars skidding a bit too much you can drop the pressures down. I wouldn’t worry too much on your first few days, you’ll get used to when they need to go up/down in the front/rear. – I’ll cover this a little more in the second article.

Tools/Things to bring:

So you’ve got your tyres sorted and in the car. You’ll also need a Jack, a socket/spanner kit, as many tools as you can – seriously that weird bent spanner or oversized chisel will probably come in handy one day. I managed to repair a leaking fuel tank with some weird sticky rubber shit i had in the bottom of my toolbox. – Key things – Vice grips, Big Fucking Hammer, cable ties (fuck the cliche they’re actually helpful), Tape, tyre pressure gauge/pump, Spare engine Oil, Water. The more shit you break the more spares you’ll end up carrying. This is the bare minimum I would take. I take a lot more than this but this is bare minimum. I might do a video on what all I take if anyone gives a fuck.

Axle stands are up to you. I personally don’t take them as if i need i’ve got 4 wheels i can use instead.

Bring water/juice/food. I’ve done too many drift days where I’ve forgotten water or food and have hated myself for it. Even if you don’t normally drink much water – you should bring some as you probably will end up thirsty after a few hours on a hot track!

Sunglasses will be handy too in case the sun dazzles you on the track layout. Better to be prepared…

Read the track requirements before setting off. If you need a drivers licence, helmet, full sleeves etc you need to ensure you have them all sorted.
 
This is the second half based around Progression and Driving.

Talk to people at the track:

First things first… This is one of these things that some people overlook and since drifting is about having fun with mates its a pretty key thing in my opinion. I admit my two drift days I didn’t really speak to anyone else and just hung out with my passenger and only spoke to the track owners for advice. Since I opened up and started speaking to other people I’ve met some really solid dudes and had some fantastic crack with people just from showing up somewhere to dick about in cars.

Benefits from this are kinda self explanatory but you can use other people for advice, borrow tools, spare pair of hands to help get you on track. Everyone I’ve met so far has been sound as fuck and has always been super helpful when needed.

This goes both ways, if you have any advice that may help someone, go over, introduce yourself, get the crack and offer your advice/help!

Another thing I can’t stress enough. If anyone gives you negative feedback, don’t take it to heart. Take it on as a positive, ask them for advice or more information. Maybe ask other people for their advice on it if you’re unsure about it. – I’ve never been in this situation, only been told negative things followed up with how to improve them, overall a positive light. If anyones straight up cunty about stuff like that or don’t want to speak to you cause your car isn’t/is cool (Seems being cunty is getting quite universal between “cool” and “uncool” people), just don’t give them the time of day in future. For every twat there’s 10x more sound folk.

Track time:

First things first. If its a circuit you’re probably going to be sharing the track with others. Don’t be a dick. If you see someone show up behind you (you should be trying to be mindful of this), pull over to inside of the track. Indicate to signal the driver to overtake/get past you. They are obviously going faster and unless you know them and you’re wanting to risk twinning, let them past. There is no point holding someone up, all you’ll do is piss that person off and they might try some dodgy manoeuvre to get past you.

If anyone more advanced comes diving onto your door and you feel uncomfortable with it. Come off drift as smoothly as possible and pull over to the opposite side of the track to them. People who are generally more advanced won’t do this but unfortunately it still happens when people think they’re hot shit and can twin with someone they don’t know.

Technique:

Right so this is a fucking tricky thing to give advice on. Go watch Drift Bible and on-board footage from your local track. My advice is fuck about with weight transfers, clutch kicks, and powerovers see how you get on. If you just can’t get it after solid attempts revert to a flick and handbrake jab (jab, not prolonged pull), then power. – whatever is comfortable to you – I can’t stress this enough. Do whatever the fuck feels good to you. Learn however you want and just focus on consistency. Once you have consistency under your belt you can start mixing up your technique and move onto different things and experimenting. – However I’d strongly suggest throwing it in with clutch kicks 90% on the time. You’ll learn a lot that way including keeping speed up and getting more angle than weight transfer/power overs.

If you’re really struggling to get it. Just come off track. Chill out for 5 minutes and then go back out and see if a fresh mind helps. If you’re still struggling maybe try speaking to someone and asking if they have the time to jump in and give you pointers. If they don’t have time (which is quite often, everyones paid and wants their fair seat time. Don’t take it as them being a twat.) see if they have any suggestions for anyone spectating/not driving to jump in.

Steering Control:

You see some people who want to hold onto the steering wheel all of the time and this can lead to flappy hand syndrome or the wheel not moving fast enough. Of course this is bad as you can’t control the wheel if you’re flapping about trying to catch it and if its trying to go faster than you can keep up you’ll spin out/slow down massively. Learning to let go and catch the wheel is definitely the best way to learn. It takes a while to get used to, I keep my hands around 10 and 2, catch before the car goes all the way to full lock and wind on/off lock. I don’t really have much advise other than give it a shot tbh.

Once you’re confident and get used to the wheel movements you can start bossing it and keeping hands on the wheel as you know exactly where the wheel needs to be etc. I’m still release and catching with subtle adjustments after catching but you see some people who never seem to let go which I suppose is the end goal!

Spinning out:

Alright so you’ve overcooked your entry/transistion, there’s no going back and you’re spinning out. Wind off lock and get the wheels pointing straight. Nothing is worse for someone following someone who has spun and then their car gets flicked in a direction they’re not expecting. As long as you’re not on full angle and are using the footbrake and handbrake the car should be relatively predictable and any imminent crashes from someone throwing it in with 100% commitment can hopefully be avoided.
 
Getting your speed up:

I was dropped into Driftland full outer on my 2nd drift day. For a total newbie who’d never been to the track before I was fucking shitting myself. I spoke to Jeek before going out who gave me the tip of breaking the corner into two halfs. Skid one half. Come off drift, re-initiate for the 2nd half then eventually build up to doing it all in one. Few attempts of this in 2nd gear my mate in the passenger seat must have been getting fed up and told me “Just grip the corner and see how fast you can go.” – I threw the car in as fast as I could not breaking traction, around 60mph If I remember right, in third gear and instantly had the realisation “I can go way fucking faster”. Back round to the wall, fast as I could get again up into 3rd this time and clutch kicked and drifted right up to the apex of the “second” corner where I spun out. I then sessioned the rest of the day throwing it in using 3rd gear and eventually did an extremely ropey version of the big corner.

I’d always recommend gripping a new track/layout to anyone as its the best way to get a feel for the speed of the track and how fast you should be aiming for if you can’t gauge this from other cars/drivers. (For example 3 Sisters where you’re sent out staggered.)

Closing the Gap:

So you can do a comfortable skid at track and you can sort of link the track after a couple skid days unless you’re a fucking robotic Naoki cunt doing it on your first day. You should be focussing on getting more consistent but also you don’t want to keep holding up more experienced drivers. One thing that pushed myself to learn to keep speed up was to take a mental note of how far ahead a car is from me and try to close the gap, or keep the gap the same. Once you get more consistent and more speed you should be able to also follow other peoples lines, and get used to following another car. – I cannot stress enough that if you do not know the car in front do not get closer than 3 car lengths. – This isn’t just learning, stick to driving with people you know and have been invited to drive with.

Doesn’t matter what the car is you’re following either. I remember trying to keep up with a fairly big spec S15 in my mx5 but since the track layout was tight and he couldn’t just power off I was able to keep up (ish).

Lock Mods:

Right so, the minefield of Lock mods. Of course I can’t tell you what to do, I can only give advice here. I think that the best way to do it over your first drift days is to learn with what your car came with for lock. Once you are used to that and can control your angle, bang in some rack spacers to be able to push out a bit wider. After this point you can make a decision to put on lock knuckles and try to throw in bigger angle entries etc at the negative of potentially loosing a lot of speed whilst learning.- If you wind on too much lock you’ll slow down to fuck. I’ve been behind wisefabbed cars that looked like they have come to a complete stop before V8’ing off. Other option which I prefer is to keep just rack spacers and learn to keep speed up but have slightly shallower entries and angle etc. This may sound less appealing but when you go to lock kits you should be able to go straight to bigger entries whilst keeping speed up after a few runs. – Same end goal just different ways to reach it through preference I suppose.

Drift Fatigue:

I’ve no idea how to explain this properly, if anyone has the actual name or can describe it better drop me a message and I’ll edit. This is basically the feeling of not being 100% focused on your driving. Fuck knows what causes it but sometimes you’ll notice it happening by doing a couple stupid mistakes or just zoning out. As soon as you suspect this just get off track, sit down and chill out for 5 minutes.

I’ve tried to “Battle through” this because I didn’t want to cut my session short and smashed fuck out of my S13 on the first day driving it. This was about 10 seconds after doing a daft initiation, spun, laughed I wasn’t paying enough attention. Turned around then kept my foot on the accelerator too long and smashed into a bund. – Yeah, that extra 5 minutes track time ain’t worth fucking your car if you’re spending an hour trying to fix a punctured fuel tank is it?

Accomplishment/Frustration:

So yeah tracks closed and you’re packing up to go home. You can be in two moods, Accomplished and feeling great you just had an amazing skid day, or fucking raging or frustrated you had a shit day. Best thing to do with the latter is take the drift day as a learning experience. Accept what has happened to give you a “shit drift day” and try make measures/try to fix it.

If you’re not having fun drifting, it might not be for you as having fun is what its all about at the end of the day…
 
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